From the player PDFs · materials · effects · gear

Crafting details

Deep reference from two player-made guides from the original era — one English, one Indonesian. Same recipe + different material = different item — this page is the “which material gives which buff” reference: bones, metals, hides, fabrics, processing recipes, tool effects, dyes, building and profession gear.

Original-era data

Both guides were compiled and tested during the original game (2018–19). Community servers may retune numbers — check your server's Discord when exact values matter.

On this page

Material buffs

Crafted gear inherits hidden attributes from its materials — buffs and debuffs both pass through. Learn the vocabulary once, and every table below reads like a shopping list.

Buff glossary

What the condition names on materials mean (both guides).
ConditionGivesConditionGives
Firm+AttackThin+Heat resistance
Compact Structure+Lethality (crit)Fluffy+Cold resistance
High Density+DurabilityOily+Wind resistance
Lightweight+Accuracy (+evasion on hide gear)Good Breathability+Humidity resistance
Tough Fiber+DefenseHigh Friction+Knockdown resistance (hide)
Soft Surface+Crafting ability (hide)High Elasticity+Gathering & butchering (hide)
Strong+Building (hide)Low Sheen+Hiding ability (hide)
Soft (debuff)−AttackLow Density (debuff)−Durability
Weak Structure (debuff)−LethalityHeavy (debuff)−Accuracy

Dino bones — weapon parts

Buff, debuff, refine chance (normal / flawless) and where to hunt (player guide).
DinoGivesAlso carriesRefineWhere
TarbosaurusFirm Lv5 → attack buffLow Density Lv2 → durability debuff5X / 6XLv 60 Snowfield Island
SabertoothFirm Lv3 → attack buffWeak Structure Lv2 → lethality debuff5X / 6XTemperate Savage (Lv 50), Snowfield
StegosaurusCompact Structure Lv3 → lethality buffHeavy Lv2 → accuracy debuff5X / 6XTropical Savage Island
CentrosaurusHigh Density Lv3 → durability buffSoft Lv2 → attack debuff5X / 6XTemperate Savage (Lv 55), Tundra
ParasaurolophusLightweight Lv3 → accuracy buffWeak Structure Lv2 → lethality debuff5X / 6XTropical Savage (Lv 55), Tropical Blue

Metals

Ore refinement results (player guides).
MetalGivesRefining (normal / flawless)
Copper · zinc · tin—5X / 6X
Silver · gold—5X / 5X
IronFirm Lv4 (+attack) + Heavy Lv2 (−accuracy)5X / 6X
Brass (copper + zinc)Compact Structure Lv3 (+lethality)4X — can't refine
Bronze (copper + tin)High Density Lv5 (+durability)4X — can't refine

Hides → leather

What each dino hide gives once tanned (player guide; names read via the glossary above).
SourcePrimary buffAlso carriesRefineWhere
TarbosaurusLightweight Lv4 → evasionFluffy Lv6 → cold res, Low Density Lv2 debuff4X / 4XLv 60 Snowfield
BrachiosaurusTough Fiber Lv5 → defenseLow Density Lv2 debuff4X / 5XTropical Savage
EuplocephalusTough Fiber Lv4 → defenseHeavy Lv3 → evasion debuff4X / 5XTemperate Savage
DilophosaurusThin Lv3 → heat resist—4X / 5XTemperate Savage
SabertoothFluffy Lv3 → cold resist—4X / 5XTemperate Savage (Lv 50), Snowfield
MegalocerosFluffy Lv3 → cold resist—4X / 5XTemperate Savage (Lv 55), Tundra
Lesser Horned ElephantHigh Density Lv4 → durabilityHeavy Lv2 → evasion debuff4X / 5XTemperate Savage (Lv 55), Tropical Blue
MammothOily Lv8 → wind resist—4XLv 50 Snowfield
DirewolfOily Lv3 → wind resist—4X / 5XTemperate Savage (Lv 55), Tundra
Red-Spotted LizardGood Breathability Lv3 → humidity resist—4X / 5XLv 55 Tropical Blue
Leather SeatDried Leather attribute — process it right away—4X / 4XWarp Remnants

Fabrics & fibers

Tailoring materials and the buffs they carry (player guides).
MaterialGivesNotes
Flax—Base thread/fabric fiber
Tropical flaxThin Lv5 → heat resistLv 25 unstable islands only — can't be cultivated
CottonFluffy → cold resistAlso +fine, +high toughness, +high elasticity as a raw material
Ramie (raw)Soft surface, high elasticityRaw plant fiber
Normal fabric——
Thick fabricHigh Density Lv4 → durability—
Durable fabricTough Fiber Lv3 → defense—
Soft fabricLuxurious Lv20 → CHA Lv20Clothing must be made entirely of soft fabric for the max CHA buff

Processing & modification

Processing is how you choose a result: add the right reagent and the material comes out with the buff you want.

Bone & metal recipes

Steer the buff with the reagent (player guide).
ProcessMaterialsResult
Compression (bone)Water ×2High Density Lv3 → +durability
Surface treatment (bone)Sap ×1Lightweight Lv3 → +accuracy
Precision processing (bone)Salt ×2Compact Structure Lv3 → +lethality
Debris material (bone)Glass shards ×2Firm Lv3 (+attack) + Low Density Lv1 (−durability)
Smelt (metal)Charcoal ×3Compact Structure Lv1
Smelt (metal)Oil ×1Lightweight Lv2
Carbonize (metal)Charcoal ×2Firm Lv3
Carbonize (metal)Mud ×3Low Density Lv1
Desulfurize (metal)Charcoal ×2 + clam shells ×2High Density Lv3

Leather browning

Tanning choices (player guide).
AddResult
With fiber+Durability
With oil+Defense
With alum+Evasion

Clothing modifications

Extra protection added to outfits (player guide).
ModificationEffect
Thin cloth liningHeat resist
Cotton liningCold resist
Sun protectionSunburn resist
Air ventilationHumidity resist
WindbreakerWind resist
  • Best Creation affects modification results only — the base material's level doesn't matter once you're modifying weapons/outfits.
  • For top gear, start from full-process materials of the recommended creature (see the hide table above); lower materials are mainly for leveling.

Tool & weapon effects

“Yellow” effects

Same crafted mod, different job on weapons vs tools (player guide).
EffectOn weaponsOn toolsInverse
Sharp partLethalGathering abilityBlunt part
PointedDefense penetrationProcessing ability—
FullStun levelConstruction / furniture abilityEmpty

Decorations

Attribute decorations for weapons and tools (player guide; unlock levels from the guide's mod screen).
DecorationBuffsUnlocks at
Stone+ENDLv 25 (SP 3)
Bone+DEX, +WILLLv 45 (SP 5)
Tooth+AGI, +WILLLv 50 (SP 5)
Ivory+END, +STRLv 60 (SP 6)

“Green” rare results

Special bonuses that can appear on advanced crafted gear — names translated from the Indonesian guide (player guide).
ResultEffect
Gathering Secret (pincer)2× chance of a rare buff
Careful Gatherer (pincer)+5% flawless chance
Gathering Maniac (wide-toothed)While gathering: recover 3 energy over 8 s
Extra Extra (wide-toothed)+10% chance of bonus items
Sadism (low vibration)Regen 6 HP / 10 s
Endure Pain (low vibration)Longer roll & parry duration
Ground Throw (glossy black)Enemy accuracy −40%
Vital Strike (glossy black)Enemy HP −6 for 8 s

Dyes

Dye is processed from flowers. The player notes keep both chains short and repeatable:

  • White dye (RGB 255,255,255): cattail flower → bleach ×2 → bleached cattail flowers → alum/charcoal dye. (2× process; yields 6.)
  • Black dye (RGB 0,0,0): dark cattail flower (red ≤ 67) → bleach ×2 (yields 6). For dyed flawless flowers: dry the flower first (Dry Food), bleach ×2, then apply the black dye to each flawless flower.
Which colorant yields which dye colour (player guide).
ColourColorants
RedRuby, raspberry, lavender, red poppy, purple tulip, rose, damask rose, sunflower, syringa, guzmania
YellowRaspberry, lavender, purple tulip
GreenBronze, emerald
BlueSapphire
OrangeCopper, lavender, syringa
VioletLavender (or mix blue + red)
BrownCattail flower
GrayCattail flower, clam, pearl
PinkLavender, syringa, purple tulip, rose
Soft pinkPink colorants + lotus flower

Building cheat sheet

Best-material picks for structures (player guide).
BuildingRecommended materialsExtra
TentPillar shape → large leg bone; roof shape → leather / peltHigh Durability Lv3
Natural bedSoft rug → leather / peltHigh Durability Lv2
Wooden bedSoft rug → leather / peltHigh Durability Lv1
BasketLeaf / stalk → leaf bundlesStorage Capacity Lv2
Basic workbenchPillar shape → large leg boneHigh Durability Lv1
Advanced kilnSolid plank → metal plankHigh Durability Lv2 · +1 processing slot at Lv 60
Weapon workbenchProcessed pillar shape → compressed large leg boneHigh Durability Lv3
Large bonfirePlank shape → metal plankHigh Durability Lv2 · +1 processing slot at Lv 50
Tailoring workbenchProcessed pillar shape → compressed large leg boneHigh Durability Lv3
Brick houseWall materials → stone wall; processed pillar shape → compressed logHigh Durability Lv1 → Lv4 with better materials
  • All installations, farmlands, shelters and workbenches can reach “immortal durability” — pick the special materials above.
  • Workbench slots: Advanced Kiln and Large Drying Rack gain +1 processing slot at Lv 60; Large Bonfire at Lv 50.

Profession gear & titles

Core pieces

Pieces that show up in every profession set (player guide).
PieceStatsLevel
Gem NecklacePER +25, CHA +4Lv 50–60
Decorative Bone / Tool / WeaponDEX +10, WIL +10Any level
Dog TagPER +25Lv 60
High HeelsPER +10Lv 35
Modern BagPER +30Lv 50
Santa HatPER +25Lv 60

Job outfits

Ability-bonus outfits per job (player guide).
JobOutfitAbility bonusesLevel
GatheringInvestigator OutfitPlant gathering +3, logging +3Lv 55
ButcheringSpiky Armor + Spiky HelmetBone +2, leather +2 (each)Lv 55
MiningAdvanced Miner Helmet / OutfitMud +2, mining +2 / mud +3, mining +3Lv 55
Leather/bone/wood/stone processingWork Clothes + Headband / Armband+2 / +3 to each of those fourLv 55
Metal processingFashionable Work Hat / OutfitSmithing +2, weapon crafting +2 / +3Lv 55

Titles & buff food

University of Durango titles and the buff foods the guide recommends (player guide). Buff foods are detailed on the Systems page.
JobUseful titlesBuff food
GatheringPrinciples of Horticulture; Horticulture and Biology; Applied Botany; Forest EcologyCream Cake, Grape Wine, Caterpillar Pizza
ButcheringAnimal Anatomy; Animal Dissection Lab; Animal Molecular BiologyGrape Wine, Spicy Chicken, Cream Cake, Caterpillar Pizza
MiningMineralogy and Geochemistry; Foreign MineralogyCream Cake, Grape Wine, Caterpillar Pizza
ProcessingWarrior Fashion: The History of War; Warrior Fashion: National Security; Basic/Intermediate/Advanced Blunt Weapon ProductionGrape Wine, Caterpillar Pizza
Metal processingBasic/Intermediate/Advanced Axe ProductionGrape Wine, Caterpillar Pizza
Where this came from

Two player-made original-era guides: an English clan cheat sheet and an Indonesian revision-2 guide (both 2018–19). Their tables are reproduced here; more provenance on the About page.

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